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Showing posts from October, 2016

A Big Pond

The Ascension update was pushed back an extra week in a dev announcement today, as CCP scrambles to put a layer of polish on what is the most involved update to the sandbox in recent history. This is the hammer on what has been a huge year for updates within the game. CCP's roadmap over this time has been both ambitions and, for the most part, a positive change in my opinion. These have been large updates, and they have all been accompanied by plenty of documentation as to the features that were planned to be added, well in advance. This has been necessary in many cases as player feedback is an important part of the evolution of Eve. All that said, I have really been missing the opportunity for the individual to get involved in the history of Eve, there doesn't seem to be much left to discover. When I started playing Eve, the Caroline's Star event was just happening, Drifters were awakening, and making their presence felt across the cosmos, and there was a lot of uncerta

Getting Engagements

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  On an ideal night, I'm out for blood and pod goo, but I'm finding the longer I play the less people want to fight me. Sure, the guys in pimped out faction frigs are always happy to drop in on a t1 frig, but I sure do like to get a fair fight out of an unsuspecting pilot. I've started to need to either force fights, or trick people into fighting me. Here are some ways I accomplish this. Be Engagable. So much goes into being seen as an easy target, but really the biggest one is going to be what ship you are in. Go too hard, and you will certainly deny yourself content, or at the least be forced to punch above your weight. In my mind, unless you are out for some particular purpose, faction ships (frigates especially) have little place in the current solo or even small gang meta, especially if you are chasing the proverbial gudfight. There are certainly exceptions to that, for example if you are sending a tackle scout ahead to tie down targets, or if you are cloaky aster

CCP Confirmed Amarr Alts

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I'm just joking with you, but hey, why do the Amarrs get all the love in this game? The latest event is underway, and we are again fighting Bloody Omir for the glory of the Empress. Right up front I will say, this is an excellent event, and the balance of reward drops is just right. It inspires capsuleers of all ages into space, and creates content aggregators in systems that would otherwise go unused. This is absolutely an event done right. It seems petty to be bothered that the Amarr are again at the forefront of an event, but I guess I am. We all crowded into amarr two weeks ago for the coronation ceremony, the Golden Fleet is still parked there. Not long before that we were witness to the tournament that determined said ruler, a tournament only the Amarr were welcome to participate in. The purity of the throne event just wrapped up, and I really like the white skins, very Star Wars, but this next event is dropping two more flavors of Amarrian ship skins? The roleplay

Rocket Man

Sir Elton John is singing in my ear as I sit, a cloaky bastard in an Astero, just outside a novice plex. 'Losing everything is like the sun going down on me'. The song reminds me of Eve, and I get to thinking a good Captain shouldn't let losses get to them too much. It's all just ammo to use and abuse for our enjoyment right? My thoughts are interrupted by an atron on grid, he lands 5k off me and punches into the plex. The moment he disappears off-grid, I uncloak and punch gate. This technique almost always works to catch a target by surprise on the beacon. The fellow gives me a good fight, but his t1 frig is no match for my faction bling, and he dies in a fire. I jeffed in local, and headed out to the next system, thinking that this new fit was going to work out just fine. It's a little expensive, but I should be able to kill a lot of my fellows and travel in relative safety. Definitely worth the faction mods. I died in a blaze of mediocrity to a code gateca